Computers and the Visual Arts
Author(s): A. Michael Noll
Not to be confused with Mezei, Leslie ‘Computers and the Visual Arts’, which was written in the same year.
‘Computers … will become more readily accessible with the net result that many more people, including artists, will become computer oriented. In time this new artistic medium will be exploited to produce previously unknown effects combining color, depth, motion, and randomness in creative combinations.’
The article was re-printed in “Arts and Artists 2” (1967) No. 6 on pp. 12-15, as well as in “Design and Planning 2” (1967) by Krampen-Seitz on pp. 65-80. Parts of this article were integrated with an extended version of The Digital Computer as a Creative Medium published in Cybernetics, Arts and Ideas.
Year: 1966
Publisher: Walker Art Center
URL: http://www.jstor.org/stable/4047334 (retrieved: 2011-11-05)
Journal: Design Quarterly
On pages: 65-71
Artworks referred to: Gaussian-Quadratic, Ninety Parallel Sinusoids With Linearly Incre..., Vertical-Horizontal No. 3, Computer-Generated Ballet, Hypercube, Kinetic Sculpture - Random Motion, Current, Vertical-Horizontal No. 1, Vertical-Horizontal No. 2, Three-dimensional picture pair 1 (exact title..., Three-dimensional picture pair 2 (exact title..., Three-dimensional picture pair 3 (exact title..., Three-dimensional picture pair 4 (exact title..., Computer sculpture combining random scatterin...
PDF: noll_computers_and_the_visual_arts.pdf (8.8 MB)
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Last change by jana on 19th of May 2011